Our next show, the Joy of Six in Sheffield, is less than two weeks away. Jo6 is, as you might guess from the name, an event dedicated to the delights of 6mm gaming across all periods and genres. Organised by Baccus, the show takes place in Sheffield Hallam University and attracts over a dozen traders and features almost thirty micro-scale games.
Since this is a very specialised show, I don’t take all of our ranges with us – instead I have a smaller stand packed with everything 6mm, plus a couple of other related ranges (full list below).
As always, we’re happy to take orders in advance – you can either place an order and pay in full using the collect in person option on the website, or just drop us an email with a list and pay by cash or card on the day. You can advance order anything from any of our ranges, not just the 6mm ones.
Hammer’s Slammers – the full range of 6mm figures and vehicles, along with a good selection of detachment packs
6mm Sci-Fi – our full range of vehicles, figures, buildings and other items, including army packs, company packs and building packs
For safety and security, colonists have often enclosed their new settlements with walls to keep out local predators (and raiding gangs!). Today we’re releasing sets of wall sections in our 1/300th Desert Buildings range so you can keep your own micro-settlers safe from harm.
The sturdy walls are 21mm high and come in lengths of 80mm or 40mm. The L-shaped ends are designed so that they can be assembled either way round. There are two lengths of wall, two types of corner and a gateway. There are also two very useful defensive pieces – an open watchtower and a small gun tower with a number of turret options. The Town Walls set (above) contains thirteen pieces that will enclose an area 240x200mm.
The walls would also work in 15mm as much smaller pieces for making compounds, gardens etc. The gateway is just about tall enough to allow 15mm figures to walk through.
A couple of weeks ago I was lucky enough to again spend a day rolling dice and pushing tanks with Miniature Wargames editor and author of The Crucible, John Treadaway. We played a large Hammer’s Slammers game with over 160 elements on table in over a dozen different detachments – John attacked my dug-in Lightning Division forces with a mix of the Thunderbolt Division and Waldheim Dragoons backed up by Antargran local forces.
For once my dice held up (in most cases – I did make a habit of burning out gun barrels whenever I tried Rapid Fire with my blower tanks, three of which ended the game with no main gun…) and I just about came out victorious with judicious use of mortars and missile salvos on the Antargrans. I did end the game with just one working tank however, a Krauss tracked tank with charmed life! John has written up the game and there’s an extensive photo gallery on the Crucible website, but here are a few of mine.
The Lightnings were also supported by a freshly painted new force that I was putting in the field for the first time – two detachments of the Wolverines, a specialist anti-tank unit. I’ve been wanting to create a Wolverine force for a while and just needed the last piece in their particular equipment jigsaw, the infantry skimmers for the tank hunter teams. Their primary vehicle is the Viking half-track armed with either Manta light missiles or a rapid-fire coil gun (4 shots per turn !). This tows a variety of trailers including calliope and MLRS versions, or a 5cm Hi-Intensity powergun. Wolverine infantry also ride in these open backed trailers (with little in the way of protection) – the Vikings have internal space for troops but are very cramped and the troops prefer to take their chances in the trailers. Specialist tank hunter teams armed with buzzbombs are equipped with personal ‘skimmers’, one-person hoverbikes, for rapid deployment.
After the usual clean-up and assembly (production line methods are the only way to go for this many vehicles!) I undercoated both infantry and vehicles with automotive primer – red oxide for the vehicles and white for the infantry and skimmers.
The vehicles were then heavily drybrushed in a terracotta colour (Golgfag Brown, one of the Citadel Dry paints) and I then applied camouflage stencils from Anarchy Models. I used the Ambush Pattern ones this time for a change, and then airbrushed a desert sand over the top. I drybrushed the vehicles with Citadel Terminatus Stone before removing the stencils – that way the highlight colour doesn’t get on the red camouflage patches. Only then could I carefully remove the stencils, which takes a while – I was still finding one or two I missed when it came to the final painting stages! After this it was time to brush paint details – wheels, windows, tracks and little details such as sensor lenses and headlights. Once all of this is dry, each model is given a generous brushed-on coat of Army Painter Strong Tone Quickshade. This got a couple of days to thoroughly dry before I added decals over the shiny Quickshade finish, followed by a final airbrushed top coat of Tamiya Flat Clear (I will repeat again my experience of using Army Painter’s own aerosol varnish – I find this is great over normal acrylic paints, but over Quickshade I find it tends to craze and blister, especially on large flat surfaces. You have been warned!).
The infantry (from our British range) were sprayed with Army Painter Army Green from a spray can, then faces, weapons, webbing and boots were painted. I don’t usually camouflage infantry in 15mm, but I decided to give them three-colour helmet covers by dotting on sand and brown. I also painted a Brigadier figure to lead them, this time with yellow facings, who I’ve named Major Vilkas (the Wolverines detachment list doesn’t have any named leaders). Once finished they were also brush painted with Quickshade and varnished at the same time as the vehicles. The skimmers were painted separately from the riders and stuck together just before the Quickshade stage.
The final touches were flock and plenty of grass tufts on the infantry bases, both from Games Workshop.
We’ve set up ready made detachment packs for the Wolverines on the website in both 6mm and 15mm, so you can buy your own forces to match these. The Infantry detachments include extra trailers so all towed weapon options are possible. While I was at it, the Slammers section of the website has had a minor facelift – nothing fancy, just a few colour changes and some new pictures.
Last week’s release of the Demeter was the last of our Salute items to hit the website, so today’s release is something completely new.
We’re still in 15mm, adding three new packs to our range of PacFed armoured infantry figures. First is a pack of snipers, one kneeling firing and the other advancing (there are two of each in the pack).
The second pack is a very handy addition containing two 2-man mortar teams. Each team has a kneeling loader with mortar shell and a spotter with binoculars (standing or kneeling), plus extra ammo cases to scatter on the base.
The final addition is a new version of The Brigadier. This one is in PacFed armour but without his helmet, studying a data tablet and carrying a rifle – and of course, sporting his trademark monocle and moustache.
The skies above the battlefields of the world of Hammer’s Slammers:The Crucible are not the safest place to be; computer guided powerguns knock down just about anything that flies, from aircraft, VTOLs, air cars, even missiles and artillery shells.
Nevertheless, there are a number of units that still field VTOLs in the combat zone for their speed and versatility. These craft fly nap-of-the-earth, down amongst the weeds operating effectively as fast ground vehicles.
One such unit is the Eaglewing Squadron, which operates a mix of VTOLs, light hover vehicles and infantry on skimmers. They are currently re-equipping their VTOL wing, and the first new craft to enter service is the Demeter attack VTOL, slowly replacing the Eaglewing’s inventory of Ravens. It is a two-seater fitted with a tri-barrel chin turret and several wing hardpoints which can carry an assortment of stores.
The Demeter model comes in three resin parts (fuselage and two wings) and three metal parts (turret and two vertical tail fins). Available separately we have a pack of wing stores – two each of hyper-velocity missiles, gatling pods, rocket pods and anti-tank missiles. These have the pylon built in so you can fit the weapons wherever you like on the wing.
Interrupting the sequence of Small Scale Scenery releases, we’ve also uploaded the new 6mm Infantry on Skimmers packs to the website. A Skimmer is a one-man personal hover vehicle, a bit like a Jetski, used to give infantry much higher mobility. There are two versions with British and PacFed riders – unarmoured infantry in steel helmets, or infantry in full armour. Both come in packs of 12.
The models are very handy for some Hammer’s Slammers units – both the Wolverines and Anders Legion deploy infantry on skimmers.
To round off the first week of new items from Salute, we’ve added the Hammer’s Slammers:The Crucible counter pack to the website. This has over 50 laser-cut acrylic tokens for marking orders, damage, suppression, artillery and mortar blast areas and missile attacks. There are also 25 plain counters for allocation command points.
The 15mm range gets five new vehicles and variants today. The American Republic gets a command version of the Baumann hover APC which is armed with a pintel mounted weapon over the top hatch. There is also a new armoured cargo hauler, the Conestoga, which is built on the Baumann chassis.
Our Mercenary Brigade forces have two new versions of the Shinigami combat car – one armed with an automatic heavy mortar and the second with a six round missile launcher. The missile version handily fills a gap in the Hiroseki National Army’s detachment list for Hammer’s Slammers:The Crucible.
Finally, there’s a version of the European Federation Javelot with the same automatic mortar fitted to the rear bed.
The next batch of Salute releases to hit the website are six packs of infantry heavy weapons for the British, Neo-Soviet and CDSU forces.
The British get a twin machine-gun and heavy anti-tank rifle, the Soviets a grenade launcher and heavy tri-barrel. The CDSU on the other hand get two remote mounted weapons systems, a twin-barrelled support gun and a four-round missile launcher.
Each set comes in packs of two weapons each with two crew.
Finally, there’s also a British four-man anti-tank gun crew with one seated, two kneeling and one standing crewman (three of the four figures have previously been available in other packs but we’ve brought them together and added the seated gunner to make a gun team).
SF15-168a – Anti-tank Rifle Team (x2) – £3.00 SF15-168b – Twin MG Team (x2) – £3.00 SF15-169 – British Gun Team – £1.50 SF15-566a – PLA Remote Twin Gun Teams (x2) – £3.00 SF15-566b – PLA Remote Missile Teams (x2) – £3.00 SF15-1267a – Neo-Soviet Tri-barrel team (x2) – £3.00 SF15-1267b – Neo-Soviet Auto-GL team (x2) – £3.00
So Salute is over for another year, and normality returns to Brigade Towers. One of the tasks that follows the show is getting the raft of new releases onto the website and available for sale. As we’ve done over the last couple of years, we’re going to introduce them gradually rather than all at one go – that way we avoid too much of a deluge of orders from people who didn’t make it to ExCel. I’ve tweaked the order in which we were going to release them slightly – one of two models proved to be difficult to cast and need a bit of fettling before we’re happy to put them on general sale.
Today we’re starting with some models that featured in one of the games put on by the host club, the South London Warlords. Our one existing 15mm Moonbase model has been joined by three new ones – two domed buildings and some very necessary Oxygen storage tanks.
And before anyone asks, 6mm versions of these will be appearing in the next 2-3 months.