Today we’re releasing more reinforcements for our 6mm Hammer’s Slammers forces. There are uparmoured versions of the M2A4UA tank and M9A7 combat car, plus new artillery support on the form of the M53 20cm Artillery Hog.
The new tanks have extra armour plating pretty much all over – the difference is obvious comparing the two versions side-by-side. This option makes the M2 blowers even more formidable than they already are.
The combat cars also have additional hull armour, plus extra plating that fits over the existing mesh splinter shield.
The M53 Hogs are enormous vehicles, as big as a blower tank and with a turret that wouldn’t look out of place on a naval destroyer ! The M53 can empty its six-round ready magazine in just 15 seconds and the ammunition options include nuclear, nerve agents and cluster rounds as well as the usual array of conventional munitions. You can read more about the Hog, and the other Slammers blower vehicles, on the official website.
The models are all available singly, or we have new army and detachment packs that replicate the existing organisations but with the uparmoured vehicles instead. There’s also a new artillery pack with hogs, mortar jeeps and command and observer vehicles.
HS-1600u – Friesland Defence Force Army Pack – £25.00 HS-1601u – Uparmoured Tank Detachment – £11.00 HS-1602u – Uparmoured Combat Car Detachment – £11.00 HS-1604 – Artillery Detachment – £10.00
As we’ve been hinting at for a while (starting with the Polyversal remastering work), our Pacific Federation 6mm forces have been getting a bit of a makeover to match their 15mm cousins. The overall configuration of each vehicle hasn’t changed, but the original designs have all been replaced by sharper, more detailed versions. Phil has been steadily churning out production moulds, and the stack in the workshop has grown to the point where we’re finally able to release them. All of the existing vehicles have been updated along with new 6mm versions of the Raeside utility vehicle, and the PacFed also gain two new company packs.
Although we’ve had a bit of a cold snap lately, during the day yesterday it was warm enough in the sunshine to work outside. I took advantage by firing up the airbrush and putting some paint on our new 6mm PacFed models. I have a game or two of Horizon Wars lined up at Maidstone Wargames Society this weekend, so I thought I’d put together a new force for the occasion. I haven’t worked out a proper force composition yet, so I’ve just painted up 2-3 of each new model and can work out exactly what to use later.
The paint scheme is really simple, echoing my 15mm TAS force. Over a grey primer, I airbrushed Vallejo French Blue followed by camouflage stripes of Light Sea Blue. Everything was drybrushed with Citadel Etherium Blue, and then washed with Drakenhof Nightshade. Where possible I like using a wash that matches the main colour of a model, it avoids the dark or muddy effect that can come from using a black or brown wash colour. And apart from needing to add a few small spot details, that’s it.
We’re really pleased with the way that the new PacFed models have come out compared to the originals. Phil is still working away at production moulds for the last ones, although we won’t be making them available until we’ve completed our share of the Polyversal pledges.
Last year we released our 15mm Habitation Dome, which has proved to be a very popular model. So once again, in response to demand (especially from New Zealand !) we’ve hit the magic ‘shrink’ button and created a 6mm version.
The self-contained unit consists of an octagonal base building which houses power, air and water recycling plus storage facilities. The main airlock is located at the front of this section. The spherical main section (technically a truncated icosahedron) provides complete living quarters for up to four occupants, or can be used for workshops, laboratories or as a command and control centre.
Unlike its bigger cousin, the 6mm version is a single piece resin casting, so putting together your 6mm moonbase is a piece of cake.
We showed some renders of the Ridgway combat walker a while ago. This is a contribution to the Polyversal project, and is a model that, initially at least, will only be available to Kickstarter backers (it’s likely to go on general sale eventually but not for at least a year).
The initial version was a single piece hull casting with separate weapons – as you can see, the castings weren’t great with flash round the legs and the detail on the leg joints wasn’t as good as it should be. There’s also some roughness under the cockpit as well – all-in-all, not what we had hoped for.
So I went back to the drawing board and redesigned the model to have separate legs. This meant that the legs could be printed sideways, so the detail on the joints was better (orientation of a model is a very important thing to think about with 3D prints) and they’d sit better in the mould.
I’ve assembled a sample set, although I haven’t had time to paint them yet – hopefully I’ll get them done soon after Christmas. Phil has now made the production mould, so we’ll start casting models for Polyversal backers in the New Year.
Collins Epic Wargames have had some CGI art done of the Ridgway as well, created from our original files – we think it looks pretty good:
One of our most popular 15mm ranges is the PacFed (Pacific Federation), probably because of their futuristic look with the wide grav skirts and rail guns. The designs are based on their 6mm counterparts but with a rather different styling and much more detail (as befits some of the first 3D sculpts we made). We decided recently that we would upgrade the models in the Polyversal pledge to the standard of the 15mm designs and showed off the 3D models. Now we have the models in hand and we’ve started casting in anger to fulfil our part of the pledges.
We thought it might be interesting to show some side-by-side images of the old and new models for comparison. As you can see, we’ve kept them pretty much the same size and layout as the originals but otherwise they’ve had a commplete facelift. One lesson learnt from previous rescales has been to beef up the proportions of the guns otherwise they can be too spindly. In addition, I’ve also found it can be a good idea to increase the thickness of turrets as well, as a straight scaling from the 15mm models can leave them looking a bit thin. I’m sure it doesn’t need pointing out but, just in case, the old models are on the left of each picture 🙂
We have now finished remodelling all of the PacFed range in 6mm, including a couple of 15mm vehicles that haven’t previously been available in 6mm (the Raeside and Dundas). We have masters of all of them which are just about to be committed to moulds (in fact I picked up a fresh batch of blank moulds from the manufacturers this morning) so there will be more photos once we’ve been able to cast the first masters.
It’s all hands to the pump here right now – the Black Friday offer seems to have kicked the sale into overdrive (it was going well enough anyway). I’ve been trying to turn round orders as fast as possible to avoid any sort of backlog building up, but this weekend’s flood of orders means that I’m now running about 4-5 days behind – so orders placed up to yesterday will hopefully be posted by the end of this week.
Normally I try to process orders in the sequence that they are received, so that everyone is treated fairly. However, as the first of the last posting dates starts to loom into view I will prioritise orders so that they have the best chance of arriving for Christmas. Essentially, this means I’ll try to make sure orders get posted in time for their respective dates.
As well as normal orders we’re also steadily working our way through the large number of 6mm tanks needed for our part of the Polyversal Kickstarter. We’re progressing nicely with them and the first parcel has just been dispatched.
Pictured below are the 150 Boyds needed.
The first 300 out of 750 Ratels.
And half of the 150 Curtiss heavy tanks.
After that there are 1,000 Catroux wheeled tanks and 2,500 assorted PacFeds.
And there is also the small matter of 6,000 infantry in power armour……
We utilised the club’s Pegasus Bridge WW2 terrain boards, but replaced all of the Normandy houses with ones from our resin SF ranges. The game saw the Slammers, supported by the 101st Texians in their VTOLs, racing to take a bridge held by a combined force of the Stewart regiment, Waldheim Dragoons and some Terran Authority Starmarines.
Below is a selection of photos from the day – John has more of his own on the HS website.
Following on from our initial release of 6mm Hammer’s Slammers’ vehicles, we have some additional support vehicles released today. The one that gets nearest to the frontline is the mortar version of the A21 jeep, diminutive but with plenty of indirect firepower.
Further behind the lines you’ll find the cargo and ambulance variants of the M9 combat car. The cargo version in particular is also used by other mercenary units as a transport hauler or as a gun tractor towing anti-tank weapons.
The Lightning Division are a mechanized unit of brigade strength. They are veteran troops originally from Mittel Europa on Old Earth and – in the late 330s TW – they decided to upgrade the motive power sources and transmission systems of their vehicles.
The M2A7 Blower employed by the Lightning Division from 349TW onwards is based on the M2A4F version, the command tank used by Hammer’s Regiment. This is equipped with a 22cm, discarding-sabot rail-gun and the rear of the turret bulge mounts a small turret with a 1cm gatling rail-gun.
Infantry are carried in up-armoured M9 Command Car, the M9A14 Crew Car. This has frontal reinforcement compared to a standard Command Car and has two roof mounted 1cm gatling rail-gun turrets mounted offset so that they can both fire forwards and backwards with little impedance.
The Lightning Division also use the standard A21 hover jeep, and we have a pack available with four each of the tank, crew car and jeep, plus four sprues of infantry figures.