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Making Digs more interesting

PostPosted: Sat Apr 18, 2015 10:34 am
by Leopold
Once I finish off building and painting my latest batch of Nefs I was planning on making a jumbo-sized Dig battleship. This got me thinking about Digs in general and how vulnerable they ought to be in comparison to how they are at the moment. With all that lead flying around a chance spark in the gasbag would result in tears all round.

My simple solution on this was to look at making the British Battlecruiser rule applicable to all Digs to better represent the chance of bad things happening. Has anyone here tried anything similar?