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Brigade Models • View topic - sidhe ideas
Page 1 of 1

sidhe ideas

PostPosted: Tue Jan 25, 2011 9:11 pm
by kendrick72
hey,guys. I'm kind of new to wargaming(though I have played a skirmish game.) Just curious if I could get some house rules of some sort to create the "Sidhe of the Hidden Wood". NOT a rehash of a certain other company's wood elves, just something with a Sylvan quality. Any input would be wonderful. Thanks.

PostPosted: Thu Jan 27, 2011 12:15 am
by kendrick72
let me try a different approach. If you have two armies of the same type, how do you give them their own flavor. do you A) come up with houserules to make them unique, or B) rely on your army builds and color schemes to differentiate them. I know that this is more a matter of taste than anything, I'm just curious what you guys do.

PostPosted: Thu Jan 27, 2011 1:31 pm
by Ben Brownlie
The basic armies in the game are fairly samey, but that was only ever meant to be a convinient starting point

The main differences are in the characteristics, but even that is not enough in the main rules

Different troop types, a FEW (not loads) of special rules and different ways in which the armies are built is the answer imo, but all that work is currently sitting with Steve so his call :D

PostPosted: Fri Jan 28, 2011 11:29 pm
by kendrick72
appreciate the reply. hopefully Steve will be giving us a glimpse of things to come soon.

PostPosted: Sun Jan 30, 2011 6:56 pm
by celtoslegion
As Ben said, all armies of the core rulebook are more or less the same.
The big difference lies in the abilities of the heroes.

If you have two Sidhe or Elf armies and want to go the road of Wood- High, Moon-, Dark- or whatever elves, I'd tweak the armylist a little bit to keep the story going.

For your exampe with the woodelves, I'd drop the Shield options for the foot units and maybe add an option to use the skirmisher special rule.
You could also replace the longbow of the archers with a normal or a short bow to show, that you usually engage at shorter range in the wood.
Also a kind of camoflage rule when inside woods can be introduced.

Let us know, what you come up with and if it worked out after a few games.

PostPosted: Mon Jan 31, 2011 12:03 pm
by durulz

PostPosted: Tue Feb 01, 2011 10:17 pm
by kendrick72
Thank you, guys! I think I may try adding skirmisher and normal bows just to see how it works out. Let you know what happens! Who knows. I may just stumble on something great! and if not, hey, train wrecks can be fun,too. :D

PostPosted: Wed Feb 02, 2011 4:16 pm
by Ben Brownlie
Good stuff

Let us know what you come up with :D