We may be temporarily closed to orders, but development of new models goes on. We haven’t released anything new for a couple of weeks (because we knew that the break was coming) and had already built up quite a backlog of new releases. Something like 70+ new models are lined up, half of which are ready to go in terms of having production moulds available, with the others in various stages of the mastering process. So we thought we’d show a few of them, just to keep the blog rolling on.
The first of these is HMS Resolution. She’s a British Anson class Heavy Battlecruiser, fast and heavily armed with two twin and two triple turrets. Just don’t get hit, British battlecruisers tend to explode at the slightest excuse…
We’ve been planning a brief shutdown to Brigade for a while. Old Faithful, the centrifuge, our most important piece of equipment, needs to be sent away for a service after many years of (mostly) uncomplaining duty, just to keep it in tip top condition, and it will allow us to give the workshop a desperately-needed tidy as well.
This seems like as good a time as any, the autumn is always a quieter time for sales, and it should allow us to be back and ready for the busier Christmas period. So we’ve taken the shopping cart offline for a short period – we can’t say exactly how long, that depends on when we get the kit back from the engineers, hopefully no later than the end of the month.
The website is all still there, so you can browse the whole range, you just can’t buy anything. We are still able to supply resin-only items, ones with no metal parts at all, such as most 6mm/10mm/15mm buildings and some of the Small Scale Scenery range. But it’s not possible to get the website to do that (or not without lots of work), so if you would like to order these you’ll have send us a list and we’ll do it the old-fashioned way.
I recently had the pleasure of resuming my friendly rivalry with Hammer’s Slammers:The Crucible author John Treadaway with our first game for some time in his splendidly-appointed “cabin in the woods” gaming room. I faced my brand new New Ukrainian army off against John’s force of Thunderbolts, managing a tight victory at the end. John’s written up the game on the Slammers website, so I’ll content myself with a few pictures for you to browse here and then you can go off and read his report and see lots more photos.
The New Ukrianian Army was formed from the core of the Zaporoskiye Brigade when their commander, Colonel Orlyk, decided to retire to his homeworld of New Ukrainia and emulated Alois Hammer by taking most of his troops with him. After he was elected president, he amalgamated the Zaporoskiyes with the existing local NU troops to form a very powerful standing army.
The regiment went through a significant re-equipment programme; their older equipment (Bizons, Kunitsa and Rosomakhas) were passed onto some of the more under-equipped NUA regulars. The newer tanks (Bars MBTs and the BMP infantry carriers) were refitted with new turrets and systems purchased from the Aurorean arms manufacturer SNCCA (Société Nationale des Constructions Chars du Aurore) and a number of new vehicles were developed by the fledgling indigenous NU arms industry; local firms built the chassis, which were then mated with imported turrets and weapon systems.
We have six new models in this first phase of New Ukrainian models; three tank types (light, medium and heavy) along with a tank destroyer, MICV and tracked jeep. We recommend our Neo-Soviet Guards figures for NU infantry. There will be more vehicles to come soon. An updated detachment list for the New Ukrainians will also be available very shortly.
I had a couple of days off last week so we’re a bit behind, hence today’s new release coming out a few days late (the paint on the ones in the pictures is barely dry…).
When the 6mm Monorail was released we had some requests for a Y-track piece that allowed junctions to be created – so here it is. You get two in a pack for £3.00. The track is designed with gaps so that trains can pass through it.
Also in 6mm, we have a new small 2-legged Mech – the Ridgway, an AmRep design. It comes in 3 versions with long-barreled heavy cannon, plasma cannon or missiles. There’s also a troop of six in a pack (two of each).
I seem to be playing catchup with long abandoned 15mm building projects at the moment. So here is another one!
Several years ago I had a bit of an accident whilst casting one of our advanced buildings. It certainly didn’t turn out as planned. After discovering the house in a box this week I finally got around to having a look at what was beneath the surface of the model.
It came apart quite easily (much of the surface of the building was very thin) revealing – well this. A picture is better than me trying to describe it.
The texture within was far better than I could have hoped for and is certainly very useable.
So what caused it – a lab experiment gone badly wrong, an alien invasion or simply a badly blocked toilet…..?
We have a pair of new additions to the Roman buildings in our Small Scale Scenery range this week.
First we have a 1/1000th rendition of the Basilica of Maxentius in Rome. Roman basilicas were public buildings that served a variety of purposes, and this example is a particularly large and impressive edifice with a distinctive roof design, and was almost 100m long. The original building is still partially standing in Rome today.
Our second release is a set of Roman barracks buildings designed to match up with our existing Roman Fort set. It consists of over 20 metal buildings – 12 barracks blocks, six stables, two granaries and several administrative and utility buildings. The photo shows the buildings in the barracks pack while the CGI image shows a possible layout of a fort using the two sets combined.
Against all the odds there has actually been a bit more progress on my little 15mm township. Based on past performance this post is several years ahead of schedule.
The majority of the buildings that I’m planning to use will come from either our Desert Dwellings or Desert Domes ranges. However I thought that it would be interesting to see how easily buildings from our other ranges could be made to fit into the town as well.
The first one that I chose is the Large Garage from our Advanced Buildings – because I like it the best.
As the surface of the garage is quite smooth with rounded corners I wasn’t sure that my approach of using a variety of washes to paint it would work that well. So before anything else it got a spray of textured paint to add a bit more detail to the surface. The paint in question was just something that I found in a local shop. It’s from the Stone range from makeityours.co.uk.
Apparently it gives the “natural look and feel of stone”. I’m not too sure about that but it does give a nice splattered look to the model rather the normal gritty finish of similar sprays.
The rest of the model was mostly bits and bobs from different ranges. The walls are from the 6mm Desert Buildings with part of a JumpGate used as the arch. The two storage containers are tanker wagons from the 6mm monorail sets.
So all in all I’m happy with the results – it fits in nicely with the other buildings. And it didn’t actually take very long – a little over a day from start to finish (again very unusual for me).
Today sees the release of new redesigned versions of our British Aeronef merchant vessels. The old models of the Pearless, Orama and Shillito have been replaced by new sculpts, all featuring resin hulls with metal parts – and looking much smarter with lots more detail, cargo cranes etc. The Orama, the largest of the vessels, has also been renamed the Frampton. These vessels play an important role plying the trade routes between Britain and the rest of the Empire.
There is also a fleet pack with two of each design plus a pair of escorting Osprey patrol Nef.
VANFP-5001 – British Merchant Convoy – £22.50 VAN-5005 – Pearless class Bulk Merchant Vessel – £4.00 VAN-5007 – Frampton class Bulk Freighter – £6.00 VAN-5008 – Shillito class Freighter – £3.00
This week, we have these very handy Jump Gates – ideal for spaceship games as objectives or deployment markers. Each one is a three part casting – the panels/fins are separate from the rings, and they’re interchangeable so you can swap them round. You get one of each type per pack, enough to make three complete jump gates. The post is cast as part of the ring so you just need to stick it into the supplied plastic base.
If you haven’t already come across it, Mike Hutchinson’s new game A Billions Suns (due for release by Osprey early in 2021) allows play across multiple tables, using jump points to navigate – we’d like to think that these would be perfect for that.
As promised last week, we have fleet scale versions of the new Yenpalo fighters ready to go. These come in the usual packs of 12 of each type. The hex paneling has come out, even at this scale (it has, really – the photos don’t show it very well…) – we’d recommend using quite thin paint for them to avoid clogging the detail, I went with a purple wash straight over the undercoat followed by a quick drybrush.