Slightly later than normal (I had a day off sightseeing in London yesterday), today sees the addition of these imposing Guard Towers to our 6mm Town Walls range. Unlike the open topped Watchtowers, these are taller and are fully enclosed so the guards can keep an eye out in air-conditioned comfort. They add an even higher level of security to your desert townships, or can be used to create a secure military base. You could even make a prison – they have windows all of the way round so the guards can look in as well as out.
The peace is shattered, there’s panic on the streets and no-one is safe. A familiar theme from the Hammerverse, where insurrection is just a powergun bolt away…
Of course, one man’s terrorist is another’s Freedom Fighter, so we present a bunch of 6mm ne’er-do-wells that we’ve termed Armed Civilians. There are six different sculpts in each pack of 24 figures with an assortment of small arms.
To support and transport our armed insurgents we have scaled down our Cyclo 3-wheelers to 6mm. There are six different versions from a basic open-backed pickup to a tri-barrel armed police vehicle.
There’s also a Prosperity Rebels detachment pack with a mix of cyclos, stolen military APCs and rebel infantry.
Today we have another addition to our range of 6mm figures. Sculpted again by Martin Baker, our Desert Raiders pack has 24 figures in Shemagh (headscarves) and cloaks with a variety of armaments including rifles, AT rocket launchers and squad support weapons.
In Hammer’s Slammers they’re ideal as warriors for Hashemite (which is what we have them listed under) or Sincanmo forces. If you game in other systems then a) we won’t hold that against you 🙂 and b) we’re sure you can find a use for them anyway – they’d make great Fremen, for example.
We have a few odds and ends of 6mm scenery to release today. The first is an addition to the Desert Outlands range of 6mm buildings, which are slightly different in style to the rest of the Desert Buildings. This is a bigger model which we’ve termed a Large Residence.
The other two items expand our options for 6mm airbases. The first is a Blast Pen for sheltering aircraft on the ground from bomb blasts (they’re also known as Revetments). It’s large enough to house a single 1/300th aircraft or VTOL.
Finally we have tanks for storing aviation fuel. These come in a pair and would also work in 15mm as smaller fuel or water tanks.
Two bits of news first – we’ve had a restock of Hammer’s Slammers figures in both 6mm and 15mm from Ground Zero Games, so all of our army, detachment and troop packs for the Slammers Regiment are back in stock.
We’ve also just heard that Colours has unfortunately been postponed again – the organisers don’t feel that they have enough certainty to go ahead so thought it better to pull the plug early, which is fair enough.
So this week’s main release is some more additions to our 6mm Monorail, which first took to the tracks last year. We have a Lunar Station, plus some additional carriages – a pair of engine cars which together make a short train for both passengers and equipment, and a pair of hazardous waste transporter cars. They ended up being code-named the Moon-o-rail, which has stuck…
Of course you don’t have to use it on the moon – the station makes an excellent alternative to the existing Desert Station in more advanced settings.
Yesterday, for the first time in three months, I left the workshop on time and with the order queue empty – for a brief period we were completely up to date with orders (of course, by the time I got home 25 minutes later there was already a new one…).
This feels like a cause for celebration, so we feel it’s time to start rolling out some of the many new releases that we’ve been sitting on. Back before A Billion Suns sent everyone into a spaceship-buying frenzy, we promised lots of new bits for the 6mm SF gamer. This is the first of those, and another addition to the Hammer’s Slammers range.
Back in the dim and distant days of 2020 I wrote a blog post about painting 6mm armour with contrast paints, using some new brand new models for the Prosperity National Army as test subjects. Six months later, those models are finally hitting the website. There are two vehicles, the Colonial Light Tank and the Pioneer Amphibious APC, each with a variety of turret options. We also have three associated detachment packs – Armoured and Mechanised Infantry (both Trained units with 15 TUs) and a Marine detachment (these are Veterans, so 10 TUs). The planet of Prosperity is the setting for one of the best known of the Hammer’s Slammers stories, Rolling Hot, with its climactic armoured battle.
First up, an important show update. Since we published new dates for Broadside and Salute earlier in the week, we’ve been informed that the organisers of Broadside have been forced to change the date again (they have our sympathies at the moment…) and it is now to be held on Saturday December 4th.
As a follow-on from last week’s 6mm New Ukrainians, two of our existing 6mm American Republic vehicles have been given a makeover. Since the NUA Vyriz and Bulava MBTs use the same turrets as the AmRep Kochte and Curtiss respectively, it made sense to replace the older versions at the same time (we had to make new moulds anyway). Both models are available individually or in company packs with 12 tanks and a command vehicle.
We have a number of new releases at various stages of preparation, and it seems that many of them are 6mm SF. This is in part because we held back a number of new releases for the Joy of Six show last year which, like everything else, didn’t happen. So if you’re a micro-scale SF gamer then it could be a bumper time in the next couple of months.
This week we have the New Ukrainian Army for Hammer’s Slammers:The Crucible. The 15mm NUA appeared last year and it’s now the turn of the smaller scale. There’s a bonus too, with three extra vehicles that haven’t yet appeared in 15mm (but will very soon).
The NUA have eight new vehicles altogether, plus three detachment packs. NUA forces can be fielded as either Elite or Veteran units – the packs include enough vehicles and infantry to field either option. The detachment list can be found on the Crucible website which detail the TOEs for both types of formation.
HSD6-3901 – NUA Heavy Armoured Detachment – £9.75 HSD6-3902 – NUA Support Detachment – £7.75 HSD6-3903 – NUA Light Recce Detachment – £7.50
We would also like to give a shout of to Geek Villain – these models have been photographed on one of their splendid printed fleece gaming mats. This one is a Summer Field design. You’ll be seeing more of it in our photos, and I suspect we might be buying one or two more.
Firstly, an update on our sale plans – before Christmas we mentioned that we were hoping to run a sale in the early part of the year, possibly during February. However, that was before the UK entered the latest set of strict lockdown conditions. Because of this we think it’s probably an unwise move – a sale means more trips to the workshop, more trips to the post office, more deliveries for supplies etc. So we’re putting it on hold for the moment, and will carry on with business as usual for now. I’m sorry if some of you have been waiting for it, but we’re still planning to hold a sale at some point – we’ll update you as and when we can (although at the moment there’s no fixed end date to the current restrictions).
At the end of last year we released some new versions of the South African Hippo heavy truck. On our Facebook page, someone asked when we were going to release them in 6mm, in particular the two armed variants. It occurred to us that we could do that very easily, since the turrets we require already exist and the base Hippo chassis even has a convenient hole for the turret pins. All we actually needed were photos for the website (one of our cardinal rules nowadays is that nothing new goes on the website without photos of a painted example).
As always, this took longer than it should have, but we’re there at last. We have two new versions of the Hippo, armed with either a 12-barrelled rocket launcher or twin tri-barrel air defence system.