Going Rogue

A recent release from Osprey Games is the Rogue Stars rulebook. Rather than attempt my own description of how they work, here’s a quote directly from the Osprey website:

Rogue Stars is a character-based science fiction skirmish wargame, where players command crews of bounty hunters, space pirates, merchants, prospectors, smugglers, mercenary outfits, planetary police and other such shady factions from the fringes of galactic civilisation. Crews can vary in size, typically from four to six, and the character and crew creation systems allow for practically any concept to be built. Detailed environmental rules that include options for flora, fauna, gravity, dangerous terrain and atmosphere, and scenario design rules that ensure that missions are varied and demand adaptation and cunning on the parts of the combatants, make practically any encounter possible. Run contraband tech to rebel fighters on an ocean world while hunted by an alien kill-team or hunt down a research vessel and fight zero-gravity boarding actions in the cold depths of space – whatever you can imagine, you can do.

The rules are mainly intended for 28mm figures, but there’s absolutely no reason why they can’t be played with 15mm ones, which is what I intend to do. Some of our figure packs, such as the Human Mercenaries or Alien Bounty Hunters, are perfectly suited to creating a Rogue Stars force, or you can go special forces with our SAS, Spetsnaz or Royal Marine packs. Just about any of our normal infantry figures would make a planetary militia group, or create a team of escaped convicts using our Penal Troopers.

After a minor hiccup with our order, we finally have stocks of the rulebook which we’re selling at slightly less than the RRP.

RGS-005 – Rogue Stars – £11.50

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